The pool table still is the main feature, acting as a central hub to draw players into the middle together. The backgammon board is the main feature in the room to the north, poker in the south, chess in the east and ...probably a mixture of all odd games in the western-most room as I can't think of another specific theme yet.
So having sketched out my 5 rooms on a basic plan, built a mockup in Unreal Editor and run around it a few times, it became very clear it was both too flat and too small. The re-sketch, re-design and re-build put the pool table hall and random room on a middle floor with the pool pockets dropping down into a lower floor containing the chess room. The backgammon and poker rooms formed the top floor and at the moment, both overlook the pool table. Although I think this may change as it makes being in the pool room (the room to which I am trying to draw players), a very bad idea:
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