Monday, November 3

Low Revs

Final year work has started (and been going for a couple of weeks now) and I've hardly the time to blog. In this first term I have a simulated client project and a 3000 word written research project to do.

For my simulated client project I've was given 4 public awareness catagories to choose, and devise a games design-related multimedia proposal for. I chose do produce a Flash-based fuel economy driving simulator, to front a climate change advertising campaign.

I think I may have underestimated the complexity of creating a driving simulator from scratch. However I've put some hard early hours in and made some nice progress.
Here are some stills of the artwork side of things:



I've decided to create the HUD elements in 3D and then render out stills, in an attempt to improve the artwork side of my production. Although I was happy with the artwork in 'Platform 1', and I aimed to be in a cartoony style, the obvious 'Flash-drawn' look about it was slighty amateur.

No comments: