For my simulated client project I've was given 4 public awareness catagories to choose, and devise a games design-related multimedia proposal for. I chose do produce a Flash-based fuel economy driving simulator, to front a climate change advertising campaign.
I think I may have underestimated the complexity of creating a driving simulator from scratch. However I've put some hard early hours in and made some nice progress.
Here are some stills of the artwork side of things:

I've decided to create the HUD elements in 3D and then render out stills, in an attempt to improve the artwork side of my production. Although I was happy with the artwork in 'Platform 1', and I aimed to be in a cartoony style, the obvious 'Flash-drawn' look about it was slighty amateur.
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